AI Insights · Timothy · January 2023
Top 5 Space Games on iOS in Saudi Arabia Q4 2022
Explore the performance of the top 5 space games on iOS in Saudi Arabia during Q4 2022, featuring trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top space games on the iOS platform in Saudi Arabia showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower:
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. experienced fluctuations in weekly revenue, peaking at approximately $1.4K in the week of September 26 and ending the quarter at around $1.3K. Weekly downloads saw an initial peak of 3.2K in the week of October 10 but dropped to a low of 814 by the end of November, before recovering to 2.6K in the last week of December. Weekly active users showed a similar pattern, starting at 19.8K, peaking at 22.3K in mid-October, and closing the quarter at 20.7K.
Galaxy Attack: Space Shooter by RocketAds Ltd. had a relatively steady weekly revenue, with notable peaks at $1K in mid-December. Weekly downloads saw a significant increase, peaking at 10.7K in the last week of December. The game’s weekly active users mirrored this trend, starting at 19.5K and ending the quarter on a high note with 34.3K active users.
Star Trek Fleet Command from Scopely, Inc. showed a decline in weekly revenue, from $1.1K at the start of the quarter to $814 by the end. Weekly downloads remained relatively low, peaking at 666 in early December. The game’s active user base started at 832 and peaked at 1.4K in the first week of December, before declining to 726 by the end of the quarter.
Mr Autofire by Lightheart Entertainment experienced consistent weekly revenue, with peaks at $763 in early November and $705 in the last week of December. Weekly downloads remained low throughout the quarter, peaking at 51 in mid-December. The game maintained a stable active user base, starting at 846 and ending at 707.
Eternal Evolution: Idle RPG from HK Hero Entertainment Co., Limited, which launched in early November, saw its weekly revenue peak at $1.5K in the first week of December. Weekly downloads started at 976 in mid-November but dropped to zero by the end of December. The game’s active user base peaked at 530 in mid-November and gradually declined to 234 by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.